# The 45-minute mark

**URL:** <https://demodisc.zone/t/the-45-minute-mark/500>\
**Category:** Lost Saves\
**Tags:** lostsaves\
**Created:** [August 26, 2026, 4:03pm UTC](https://demodisc.zone/t/the-45-minute-mark/500 "2026-08-26T16:03:27Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![EposVox](https://demodisc.zone/user_avatar/demodisc.zone/eposvox/32/15_2.png) [@EposVox](https://demodisc.zone/u/EposVox)\
**Post date:** [August 26, 2026, 4:03pm UTC](https://demodisc.zone/t/the-45-minute-mark/500/1 "2026-08-26T16:03:27Z")

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https://vids.demodisc.zone/embed.php?id=60

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**Author:** ![kyller3030](https://demodisc.zone/user_avatar/demodisc.zone/kyller3030/32/114_2.png) [@kyller3030](https://demodisc.zone/u/kyller3030)\
**Post date:** [August 27, 2026, 12:55pm UTC](https://demodisc.zone/t/the-45-minute-mark/500/2 "2026-08-27T12:55:57Z")

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This video is kinda hard to follow 😅  
For what is worth, Champions of Norrath _is_ a bit tedious and backtracky even compared to Return to Arms, on top of the genre habit of having to reveal/clear the entire map due to non-respawning enemies limiting the total XP available.  
No regerts over using the carry-limit removal cheat and the fast-forward button. The audacity of requiring to sink both skill points and spec into strength to increase the carry limit in a looter game…

While I’m here, does Flesh caves and Lava world lag on original hardware? Emulated it slowed down to 5 fps for me, but only in the first game, return to arms ran fine.

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**Author:** ![EposVox](https://demodisc.zone/user_avatar/demodisc.zone/eposvox/32/15_2.png) [@EposVox](https://demodisc.zone/u/EposVox)\
**Post date:** [August 27, 2026, 2:56pm UTC](https://demodisc.zone/t/the-45-minute-mark/500/3 "2026-08-27T14:56:50Z")

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For a while there were a lot of performance problems emulating Champions of Norrath. I think they’re mostly better on newer versions of PCSX2 and higher-end hardware, though. The levels don’t lag like that on my PS2.
